#include "gui/crosshair.h"
Public Member Functions | |
Crosshair () | |
void | render (const Eigen::Vector3f &focus, const ModelViewProjection &MVP) const |
Protected Attributes | |
GL::VertexBuffer | VB |
GL::VertexArrayObject | VAO |
GL::Shader::Program | program |
Definition at line 35 of file crosshair.h.
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inline |
Definition at line 38 of file crosshair.h.
void MR::GUI::Crosshair::render | ( | const Eigen::Vector3f & | focus, |
const ModelViewProjection & | MVP | ||
) | const |
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mutableprotected |
Definition at line 44 of file crosshair.h.
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mutableprotected |
Definition at line 43 of file crosshair.h.
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mutableprotected |
Definition at line 42 of file crosshair.h.