17#ifndef __gui_mrview_mode_ortho_h__ 
   18#define __gui_mrview_mode_ortho_h__ 
   40            virtual void mouse_press_event ();
 
   41            virtual void slice_move_event (
float x);
 
   42            virtual void panthrough_event ();
 
   43            virtual const Projection* get_current_projection () 
const;
 
   44            virtual void request_update_mode_gui (
ModeGuiVisitor& visitor)
 const {
 
   45                 visitor.update_ortho_mode_gui(*
this); }
 
   47            static bool show_as_row;
 
vector< Projection > projections
GL::Shader::Program frame_program
GL::VertexBuffer frame_VB
void set_show_as_row_slot(bool state)
GL::VertexArrayObject frame_VAO