17#ifndef __gui_mrview_mode_ortho_h__
18#define __gui_mrview_mode_ortho_h__
40 virtual void mouse_press_event ();
41 virtual void slice_move_event (
float x);
42 virtual void panthrough_event ();
43 virtual const Projection* get_current_projection ()
const;
44 virtual void request_update_mode_gui (
ModeGuiVisitor& visitor)
const {
45 visitor.update_ortho_mode_gui(*
this); }
47 static bool show_as_row;
vector< Projection > projections
GL::Shader::Program frame_program
GL::VertexBuffer frame_VB
void set_show_as_row_slot(bool state)
GL::VertexArrayObject frame_VAO