Developer documentation
Version 3.0.3-105-gd3941f44
slice.h
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1/* Copyright (c) 2008-2022 the MRtrix3 contributors.
2 *
3 * This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
6 *
7 * Covered Software is provided under this License on an "as is"
8 * basis, without warranty of any kind, either expressed, implied, or
9 * statutory, including, without limitation, warranties that the
10 * Covered Software is free of defects, merchantable, fit for a
11 * particular purpose or non-infringing.
12 * See the Mozilla Public License v. 2.0 for more details.
13 *
14 * For more details, see http://www.mrtrix.org/.
15 */
16
17#ifndef __gui_mrview_mode_slice_h__
18#define __gui_mrview_mode_slice_h__
19
20#include "app.h"
22
23namespace MR
24{
25 namespace GUI
26 {
27 namespace MRView
28 {
29 namespace Mode
30 {
31
32 class Slice : public Base
33 { MEMALIGN(Slice)
34 public:
35 Slice () :
37 virtual ~Slice ();
38
39 virtual void paint (Projection& with_projection);
40
41 class Shader : public Displayable::Shader { MEMALIGN(Shader)
42 public:
43 virtual std::string vertex_shader_source (const Displayable& object);
44 virtual std::string fragment_shader_source (const Displayable& object);
45 } slice_shader;
46
47 protected:
48 virtual void draw_plane_primitive (int axis, Displayable::Shader& shader_program, Projection& with_projection);
49 void draw_plane (int axis, Displayable::Shader& shader_program, Projection& with_projection);
50 };
51
52 }
53 }
54 }
55}
56
57#endif
58
59
60
61
virtual void draw_plane_primitive(int axis, Displayable::Shader &shader_program, Projection &with_projection)
void draw_plane(int axis, Displayable::Shader &shader_program, Projection &with_projection)
const int TiltRotate
Definition: base.h:45
const int MoveTarget
Definition: base.h:44
const int FocusContrast
Definition: base.h:43
Definition: base.h:24
int axis
#define MEMALIGN(...)
Definition: types.h:185